Adult Games

Adult Games



BEAT THE DEALER

Items Needed:

  • 1-2 8' tables
  • Chairs
  • Gameboard - provided by Ace Toys
  • playing cards

How to Play: 

  1. Each player places a bet ranging from $1.00 to $5.00 increments.
  2. Dealer rolls the dice for the “house” to establish a score to beat.
  3. If the dealer rolls a 12, he cannot be beat and is an automatic win for the “house”.
  4. If the dealer rolls a 7, all players are given the opportunity to double their bet.
  5. One player rolls the dice representing all the players.
  6. If player rolls a number higher than the house, all players will be paid $ for $
  7. Remember, the game is to beat the dealer. The HOUSE WINS ALL TIES.


Booth Setup/Take Down:

  • The game board is set up on a table each day of festival. At the end of each night, bring board into warehouse.
  • Regulations: Must be 21 to play
  • Price: $1 - $5 max bet

 

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BLACKJACK

Items Needed:

  • 1-2 8' tables
  • Chairs
  • Playing Cards

How to Play: 

  1. Each player places their bet, $1 to $5 in even dollar amounts. Once all bets are down, the dealer deals two cards to each player and himself. All player’s cards are up, dealer’s cards are 1 up & 1 down.
  2. The object of the game is to get as close to 21 without going over. If you go over, you lose. If dealer is higher than you without going over, you lose. All ties or pushes are considered a win for the house.
  3. Player may improve their hand by: drawing additional cards, splitting any pairs, or doubling down on 9, 10 or 11 only. If you win, you are paid 1 to 1 on your bet. If your first two cards total 21, this is a Blackjack and is paid at 3 to 2 if you win.


Player Sign Posted:

  1. The DEALER IS ALWAYS RIGHT
  2. All bets must be in even dollar amounts $1.00 / $5.00
  3. House takes ALL ties
  4. Dealer hits on ALL 16’s and below
  5. Dealer stands on ALL 17’s and above
  6. BLACKJACK (21 in first two cards) pays 3-2
  7. Player may DOUBLE DOWN after first 2 cards, totaling 9, 10, or 11 only
  8. Player may SPLIT any pair up to 3 splits per hand
  9. Player may DOUBLE DOWN after a split
  10. SPLIT ACES get only one card each. You may NOT split again if you hit another ace. Twenty-one after splitting is not a blackjack, it is simply 21. It will pay 1-1 if you win
  11. NO INSURANCE
  12. NO FIVE CARD CHARLIE
  13. In case of any DISAGREEMENT, PLEASE REFER TO RULE 1.


Booth Setup/Take Down:

  • Cards that are used during the festival should be brought in at the end of the festival each night and stored in warehouse
  • Regulations: Must be 21 to play
  • Price: $1 - $5 max bet

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LIQUOR RING TOSS

Items Needed:

  • 2 - 8' tables
  • Bales of Straw
  • Gameboards for bottles to sit on
  • Wooden rings
  • Donated liquor

How to Play: 

  1. Each player purchases 5 rings for $3.00 or 12 rings for $5.00.
  2. Player must stand behind booth borders
  3. Player throws the ring to try to get it completely around a bottle of liquor and the stand that it sits on. If the ring does go completely around, the player wins that bottle.
  4. Only 1 winner per 5 rings.

Booth Setup/Take Down

  • The bottles are set up on wooden stands each day of festival on 2 levels of straw bales. They are positioned in various places on the straw.
  • At the end of each night, bring the stands and liquor bottles into warehouse.
  • Regulations: Must be 21 to play
  • Price: $3 for 5 rings, $5 for 12 rings

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PROGRESSIVE CORN HOLE

Items Needed:

  • 1 Corn Hole board
  • 12 Corn Hole bags
  • Dry Erase Board
  • Roping to section off lane
  • Duct tape or marking paint to mark each foot on ground
  • 1'x3' Starting Board

How to Play: 

  1. Player may only throw 6 consecutive bags at one time
  2. Corn hole starts at 21 feet
  3. If the bag goes all the way through the corn hole box, the player’s name
    is listed on score board.
  4. The corn hole box is then moved back 1 foot, and the player continues to throw their remaining bags; moving the corn hole box back 1 foot each time a bag goes through the corn hole.
  5. The next player to throw the bag through the corn hole box gets their name on the board and the previous name is removed from board.
  6. The maximum distance of the box may be 70’
  7. 1 hour prior to closing – 11:00 Friday & Saturday night, 6:00 Sunday night The players in line are the last players of the day!
  8. The person who’s name is on the board after the last player throws their bags will be the winner of the split-the-pot!
  9. The split-the-pot amount listed on the board will be split with St. Barbara Church and the winner at the end of the day.
  10. Unclaimed prizes at the end of each day remain the property of St. Barbara Church.

Booth Setup/Take Down:

  • Corn hole board and bags that are used during the festival should be brought in at the end of the festival each night and stored in warehouse.
  • Price: $5 - for 6 bags

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PULL TABS & SPLIT THE POT

Items Needed:

  • Pull Tab tickets 
  • Split the Pot Tickets
  • Control Boards
  • Markers

How to Play: 

PULL TABS

  1. Each tab costs .25 - $1. Players then open the tab to see if they have a winner. Winners collect their prize at the booth.
  2. Workers may walk the grounds selling pull tabs

 

SPLIT THE POT

  1. Players purchase tickets for a chance to win half the pot. Each ticket costs $1. Roughly, every hour, there is a drawing for Split the Pot. The winning ticket wins half the pot. Players do not have to be in attendance, but must present their ticket to win.
  2. The ticket color changes for each round played.
  3. The tabs and tickets are also sold at the booth.
  4. Workers may walk grounds selling split the pot tickets

Booth Setup/Take Down:

  • Tabs and tickets are to be picked up in the vault at the beginning of the festival and brought back in when festival is over each night.
  • Price: Pull tabs - $.25 and $1 each - Split the pot - $1/ticket


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ROLL 'EM

Items Needed:

  • Dry erase board/markers
  • Gameboard with cart
  • 3 pairs of dice


How to Play: 

  1. The game is played on a board that has flip down numbers on it from 1-12.
  2. Player rolls both dice.
  3. The worker then flips down whichever numbers the player requests. For example, if the player rolls a 4 and a 2, he/she can have the worker flip down the number 4 and the number 2 or add dice together to flip down the number 6.
  4. Player continues to roll until either he/she is unable to flip any numbers down or all numbers have been flipped.
  5. If all numbers are flipped down, player wins. Prize is a split the pot. If no winner the pot continues to grow.


Booth Setup/Take Down

  • Game and cart is stored in warehouse. Game is to be taken inside each night.
  • Price: $1 - per game - Note: prize is split the pot with $25 as initial start-up.

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RUN FOR THE ROSES

Items Needed:

  • 1 - 8' round table, 1 - 6' table, 1 - 4' table
  • Horse Race Game


How to Play: 

  1. Dealers collect $1.00 per player to participate in the race. This collection will go to the church.
  2. Aces, Kings and Jokers are removed from the deck of cards. Remaining cards are dealt to players. Note: players may have different numbers of cards based on number of players in the round. Dealers will start the deal at different player seats around the table to vary which players receive extra cards.
  3. Dealers will roll dice to scratch 4 horses before the race begins.
  4. Players holding the cards that correspond to the scratched horse will surrender the card(s) to the dealers and place the race bet amount ($1 standard, can be adjusted by dealer) in the pot labeled ALL BETS. Numbered cards correspond to the numbered horses, Jacks are 11 and Queens are 12. Scratched horses are physically moved to the Scratched area on the board below the Starting Gate.
  5. The first player will roll the dice. The number rolled corresponds to the numbered horses. If the player rolls a horse in the race, the dealer will move the horse forward one spot. If the player rolls a scratched horse, the player will pay the race bet amount in the pot. Play continues moving in a clockwise manner, with players taking turns rolling the dice until the winning horse crosses the Finish Line.
  6. Players holding cards for the winning horse will receive a portion of the distributed All Bets pot. (1 card = ¼ pot, 2 cards = ½ pot, 3 cards = ¾ pot and 4 cards = whole pot). For easy distribution, the pot will be rounded down to the nearest multiple of 4 and the remaining will be carried forward in the pot for the next round. For example, if the pot totals $21, the distributed pot will be $20 or $5 per winning card and the remaining $1 will be carried forward to the next race.


Booth Setup/Take Down:

  • Tables set up in the middle of the play area with the 8 ft table towards the front of the booth, then 6 ft table, then 4 ft table.
  • Chairs at the 4 ft end.
  • Horse Race Game should be brought in at the end of the festival each night and stored in warehouse.
  • Price: $1 - Ante


 


Booth Changes

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